Pesticidal Demo
Was tasked to conceptualize, design, and code a video game prototype in three months. With that in mind this game had to be something that was fun to play but also possible given my coding ablility and the alotted time.
With that in mind I conceptualized the game. Inspired by games like Enter the Gungeon and Plants Vs Zombies I decided that it was going to be 2 and 1/2 D top down Roguelike/Tower Defense hybrid.
From that came Pesticidal. You play as Dale the farmer and you need to protect your crops from hungry pests with only your pitchfork.
Student Work
Temple University
Instructor: Dermot Macormac
Tools: Unity c#, Visual Studio, Photoshop
